About #
This software allow you to experiment physic engine (Phys2D in this case) in realtime.
It’s based on the nice Phys2D library written in java.
You can create interactivly :
- All kind of body/shape (box, circle, gear, etc) and put it inside a physically simulated world (Gravitiy, collision, ….).
- Multiple kinds of joint to link body together.
- Save/Load the current world.
Display #
You got two windows.
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Parameters editor:
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North Panel : Create bodies and joints parameters
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South Left : Joints list of parameters.
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South Right : Current selection of bod(y/ies) parameters.
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World visulisation.
Commandes #
In the World visualisation window:
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Left click : Select bodies, create joint, create body, depending on the mode
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Middle Click :
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Right Click : Select the body.
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WheelMouse : Allow to change mode (display in the upper right corner of the visu window) :
- Create_Body : Create a body. Its size will the mouse drag distance. You can create : Box, circle, gear, …
- Edit_Body : Click left select body and display his properties on the parameters frame.
- Create_Joint : Link bodies together with the selected joints. (Distance, basic, spring, …)
- Fountaint : Create a lot of body while dragging mouse boutton left.
- Fountain_Linked : Create a lot of body while dragging mouse boutton left. These bodies are connected together with the selected link type. (you can create chain, monkeybridge, …)
Demos downloads #
Screenshots #
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