I've been released an early alpha version of the 3D Fractal explorer.
It's based on subblue.com (Tom Beddard) GLSL shader and similar to his fractal.io instead there's some other fonction that let you create very huge poster sized render, high quality animation and some other things...
Notes : This release is for WIN32 (work on 64 of course, with 32bitJVM) and NVIDIA only. I've fixed the GLSL shader to work on ATI too but there's still a little "perspective" bug and i don't have an ATI on my hand ...